| Starting Content: |
Qalia |
| Starting City: |
Qur'xa |
| Primary Diplomacy Expression: |
Flattery |
|
Stats Kurashasa gain
per level |
|
Strength |
Constitution |
Dexterity |
Vitality |
Intelligence |
Wisdom |
|
0 |
2 |
0 |
0 |
2 |
0 |
|
Other Kurashasa stat
information |
-
10 attribute customization points each level
-
Spend up to 4 attribute points in an attribute
each level
-
Animal Reflexes +5% bonus to run speed
-
[Crafting] +10 Reasoning
-
[Harvesting] +5 Skinning
|
The Kurashasa rely on
symbiotes to sustain their life, but they also provide protection
for the Kurashasa in times of need.
|
 |
Symbiotic Armor
This ability calls the symbiote to envelope the Kurashasa in
a think, tar-like armor which increases damage mitigation by
25% and often slowing the attackers attack & movement speeds
in the process. |
The Kurashasa are fierce hunters by nature, paired with the
channeled symbiotes psyche they are capable of combating foes in
either melee or magical battles.
Kurashasa have been known to be
Warriors,
Dread Knights,
Rangers,
Rogues,
Disciples,
Sorcerers,
Psionicists,
Necromancers.