A simple guide to crafting in Vanguard SOH
Open the correct crafting station
Each recipe outlines the appropriate station type. Refining for processing raw materials into usable materials, finishing for processing materials into usable components, and assembly for processing components into finished products.Select items to bring with you into the crafting phase
all materials, utilities, enhancements, fuels, tools and complication remedies you wish to have available to you in the crafting process must be added to the 'table' before you begin crafting.
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Stage 1: Select Raw Material or components (refer to 1 in previous image)
Select the raw material or components for the recipe. Early recipes and work orders provide the necessary materials to complete the work order.Stage 2 & 3: Quality and Progress (refer to 2a, 2b & 3 in previous image)
There are a few option at this stage. You can select to use one action which improves the quality of your item, but does not progress the item completion bar, and another action which progresses the crafting session, but does not improve the quality of the item. As your experience progresses more efficient options become available and you are able to complete items at higher qualities easier.The higher your items quality the higher price it will fetch at the vendor, or the more effective the component will be in other recipes. Higher quality work order items gain you more experience and improved rewards.
** Item Quality (refer to B in previous image)
Items are graded on a quality scale from D to A, A being the very best quality. An items quality can be increased in certain steps during the crafting session. Quality can also be degraded due to complications or poor quality components.** Action Points (refer to C in previous image)
Each crafting session starts off with a set of Action Points (AP's). Each action you wish to take during the process will require you to spend a set of action points. If you run out of action points before the item is complete then the crafting session has failed.
Stage 4: Finishing Touches (refer to 4 in previous image)
A simple action choice between a standard finish (100 AP - no quality loss) or a sloppy finish (0 AP and slight quality loss)
Crafting Success or Failure
If you complete the
crafting session you receive crafting experience and can use or sell
the item depending on its quality. If you run out of materials,
utilities or action points before you complete the item you fail the
session and gain no experience. Low level items sell for very little
and may not be used in further crafting.
Crafting Complications

A. Type of Complication
B. Complication Remaining Gauge
C. Complication Remedy
Complication Penalties
Complications cause penalties to be applied each turn until the
complication is remedied. There are 4 types of penalties which may
be applied depending on the complication.
If left alone complications degrade the quality of your item each turn they are left unfixed. All complication remedies require action points - so this can affect whether or not you're able to complete an item at all. Some complications are easily remedied, other require special tools which must be equipped in an active crafting bag, or special materials that must be available in the crafting session.
* Crafters Tools
Crafters' tools will be every bit as important to a crafter
as a sword is to a warrior. Tools can have enhancements (+10
reasoning), much like an adventurer's
weapons. Some crafting tools can be crafted or enhanced through
special crafting recipes. Some crafting tools may be collected
as special quest rewards. Certain qualities of tools may
be required to perform certain actions or complete certain
recipes.
* Crafting Stations are Unique
Each type of crafting station can have it's own issues, as
well as limitations on what it can and can't craft. Make sure
you try out different crafting stations, some may be better
suited for particular recipes or trade skills than others.