Vanguard Psionicists

The Psionicist class is one of 4 Spell Caster (DPS) classes in Vanguard

Vanguard Classes : Psionicist

The Psionicist Class

Psionicist's control the flow of battle with traditional mesmerization, aggro holding clone illusions, mind control forcing one mob to fight another, or raising & lowering a mobs hate for a fellow combatant. Psionicist's can switch between concentrations focusing on offensive or defensive abilities.

Psionicist have a unique advancement system that requires them to not only visit trainers as they level up, but also seek out relics scattered across the continents called gestalts in order to learn & improve abilities.

Psionicist Attribute Information

Psionicist Starting Attributes

Strength Constitution Dexterity Vitality Intelligence Wisdom
30 25 20 35 50 50
Strength Constitution Dexterity Vitality Intelligence Wisdom
D D D B A A

Primary Spell Focus Types

Spell Damage Focus
Mental

Concentrations
Concentrations are mental disciplines that the psionicist can use to alter his mind and his powers in various ways. Only one concentration can be active at once.

Thought Thief
All damage powers deal no damage, but instead return energy to the Psionicist’s mind.

Phrenic Rage
All damaging powers are increased in their damage.

Astral Form
The psionicist can enter an intangible form, allowing him to avoid some amount of damage.

Control of Time
The psionicist can use his substantial powers to alter the flow of time. He can speed up an ally or move an opponent out of the normal time stream, stunning and slowing him greatly. More powerful Psionicists can cause a whole crowd of foes in this way.

 

Special Abilities

Simulacrum
Allows the psionicist to create an illusionary clone of his foe. This clone will engage the foe, drawing its attention, but doing no real damage.

Charm
Allows the psionicist to take control of an opponents mind, coercing to obey the psionicist’s bidding

Psionic Barrier
Allows the psionicist to surround an ally with a protective barrier, stopping all incoming damage for a short time.

Thought Pulse
Allows the psionicist to unleash a massive telekinetic force, that deals heavy damage to opponents.

Union of Thought
Allows the psionicist to tap into a worldwide network of minds (chat channel) that can only be entered by psionicists.

Illusions
Many illusions can be assumed by the Psionicist.

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