Posted by Draedus in Vanguard News, Raiders Digest
Vanguard SOH changes:
Well..if you live under a rock this may come as a surprise, but SOE has aquired Sigil Online Games - the development company led by Brad McQuaid that created Vanguard : SOH. If you’re already a fan of SOE games (such as EQ, EQII, SWG etc) then you’ll be glad to hear it. If you’re one of the many SOE detractors out there, I’m sure you have plenty to say about it. Either way join the SOE Buys Sigil/Vanguard discussion in the forum.
Vanguard Patches:
See the Latest Game Update & Patch Notes section of the forum for details, but we’ve seen several patches over the past few weeks. Lots of improvement to performance, albeit not to the level that many had hoped for. Individual classes continue to recieve adjustements to their abilities. Weapon/Armor/Items have had a bit of an overhaul including changes to the way accuracy/spell power etc is displayed - raw numbers rather than %’s as before - and more effective weapons at higher levels.
VanguardMMORPG.com changes:
Vanguard Class & Race Overviews:
Find a low level class overviews for Rogues, Shaman, Druids, Psionicists in the Class forums. Take few minutes and write your own - help newcomers to Vanguard understand each classes strengths, weaknesses, solo ability and group role.
Vanguard Combat Exploits & Weaknesses:
Vanguard designers have included a unique element with-in group combat where attacks by players of one class can ’set up’ the target for fellow group members to do more than their normal damage. Through creating and exploiting these weaknesses a group can dish out incementally more damage - making synergistic group combat possible for the first time in an MMORPG. Check out the post regarding Vanguard Combat Exploits & Weaknesses and then download the Vanguard Combat Exploits & Weaknesses Chart for quick reference!
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Drop us an email (admin–at–vanguardmmorpg.com) or post in the Vanguard SOH Fan Forums - your input is what makes VanguardMMORPG.com helpful to your fellow fans!
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