Posted by Draedus in Vanguard GameSpot
Andrew Park, of GameSpot, takes an updated look at Sigil Games’ upcoming online role-playing game in time for E3.
We sat down for another look at this upcoming massively multiplayer game from publisher Microsoft and developer Sigil Games (whose studio includes several alumni from the original EverQuest team). This time around, we were able to watch what’s scheduled for display at E3–a dungeon crawl and a player-created town–and get briefed on some of the character-specific abilities in the game.
The dungeon we explored was on the continent of Qalia, a realm inspired by the lore of The Arabian Nights, where giant scorpions lurk in the desert sands and djinni guard fabulous treasures in dungeons. A dank dungeon’s ruined walls and sandy floors provided as good a spot as any to demonstrate some of the game’s new systems, such as perception. Perception will be a multifaceted group of skills that characters of different professions may use. For instance, scout characters may be able to use their perception skills to detect traps or hidden enemies waiting in ambush.
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